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OnLive’s $10 per month flat-rate game plan launches January 15
Topic Started: Dec 3 2010, 12:50 AM (719 Views)
MrTechnoSqueek
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OnLive Game System shipments have begun, and soon, so will a $9.99 per month flat-rate gaming plan from the service.

Called PlayPack, the flat-rate plan is immediately available in beta to OnLive Game System owners and will be made available to all OnLive members on January 15.

Current free trials, 3- and 5-day rentals and Full PlayPass options for a la carte new-release games will still be available in addition to the new PlayPack flat-rate plan – so no worries there.

“OnLive’s PlayPass and PlayPack plans give players maximum flexibility to try or buy video games,” said Michael Pachter regarding the service. “Top-tier titles are available as individual rentals and purchases, while everything else is available at a flat rate. With these programs, OnLive is effectively offering the equivalent of an iTunes/Netflix combo for gaming.”

OnLive today also began shipping the OnLive Game System, a $99 controller and MicroConsole bundle, providing instant access on HDTVs to all OnLive games.

The PlayPack flat-rate plan will comprise more than 40 high-quality games when officially launched, and here is just a sampling of what the beta library includes:

* Prince of Persia
* NBA 2K10
* Tomb Raider Underworld
* F.E.A.R. 2
* Tom Clancy’s H.A.W.X.
* Unreal Tournament 3
* Vin Diesel Wheelman
* LEGO Batman
* Defense Grid Gold
* Saw
* Puzzle Chronicles
* King’s Bounty: Armored Princess
* Ninja Blade

Some PlayPack games require a mouse and/or keyboard. The PlayPack flat-rate plan will be offered on a month-to-month basis and can be canceled at any time.
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Bardabar
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Is this the thing Pete mentioned in one of the All Gen Gamers podcasts not too long ago? It'll be interesting to see if this concept takes off and to see where else the future of gaming takes us. We could be witnessing the birth of a million dollar idea right in front of us.
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sonicguy25
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The idea of OnLive is cool, but I kinda hope gaming doesn't completely go in this direction.

One reason is if the service you use goes down and you just stream games to the thing, then all your games are lost and money is wasted.
Edited by sonicguy25, Dec 3 2010, 09:08 AM.
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appletsauce
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I want no part of it. I want my unique games on my Nintendo and Sony systems. I also like to have my own copies, whether it's pure digital or on disc. I am perfectly ok with Steam. I prefer digital distribution or physical, but not streaming. Well if it becomes popular, I hope DD and physical don't go the way of the dinosaur. If it does, I'm stocking big time on my current systems, especially DS and sticking with those for all gaming eternity.
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MrTechnoSqueek
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I knew they were going to make this subscription based...people want dat money!
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eSkilliam
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supposedly it's going to be optional... you can buy any game or rent if available, or subscribe to the monthly package to play older games as much as you want, and still rent or buy the newer ones.

On another note, I preordered the miniconsole and it was supposed to ship out on the 2nd and arrive overnight mail... according to their website the order is still pending and they havent' shipped yet. I'm supposed to get my free game code and my account is supposed to be charged when they ship. that's 2 more signs that it hasn't shipped yet. They better turn around pretty quick on the orders if they want this thing to do well.


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browland1
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The idea of OnLive intrigues me, but it's not available in Canada and won't be for a while (they've confirmed that it will eventually be released here). Like others here, I don't like the idea of video games going all digital, but I also see the benefits of having a service where you can instantly "rent" games to try them out. Having said that, I've never been an early adopter of new consoles or technologies and would rather jump on board when the selection improves, the price drops and the bugs are ironed out.
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burningmice
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browland1
Dec 9 2010, 12:20 PM
The idea of OnLive intrigues me, but it's not available in Canada and won't be for a while (they've confirmed that it will eventually be released here). Like others here, I don't like the idea of video games going all digital, but I also see the benefits of having a service where you can instantly "rent" games to try them out. Having said that, I've never been an early adopter of new consoles or technologies and would rather jump on board when the selection improves, the price drops and the bugs are ironed out.
Just thought I'd let you know. OnLive is now available in Canada.

I tried out a few demos on it and was surprised at how well it worked. But with my ISP having a bandwidth cap of 60GB a month it just won't work for me. I don't want to pay for all the bandwidth this thing uses. I wasn't measuring while I was using it but PC Gamer reports that it uses approximately 2.5GB an hour. So for us living under a bandwidth cap beware.

Also I think I would try this $10 a month service, provided I get a few games I want to play out of it a month, ignoring bandwidth usage. But I would never actually buy a game off of here. I'm afraid of the service going down, and with it all my games.

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browland1
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The bandwidth cap is something I'm really concerned about, mainly because Netflix has been introduced here and both Bell and Rogers (the two biggest internet providers in Ontario) have reduced their bandwidth caps because of it. They won't admit that, but it's too much of a coincidence. I will probably give OnLive a try to see if it's something I like. However, I don't have a PC that's powerful enough to take advantage of it, so I'll get the console unit.
Edited by browland1, Dec 9 2010, 02:36 PM.
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burningmice
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browland1
Dec 9 2010, 02:36 PM
The bandwidth cap is something I'm really concerned about, mainly because Netflix has been introduced here and both Bell and Rogers (the two biggest internet providers in Ontario) have reduced their bandwidth caps because of it. They won't admit that, but it's too much of a coincidence. I will probably give OnLive a try to see if it's something I like. However, I don't have a PC that's powerful enough to take advantage of it, so I'll get the console unit.
The main feature of OnLive is that it will run on virtually any computer, even very low spec computers. You can try it out for free on your PC before shelling out for the console.

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hooflung128
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Most ISP's actually have a bandwidth cap. It usually is in the fine print because they figure noone will ever come close to using it. It usually is 250-500gb per month here in the US depending on carrier.

Bandwidth caps are the number one reasons why this will either fail or services like this will force the ISP's hand.

The way I see it if ISP's are forced to provide capless service they are going to ask Congress to allow them to shape bandwidth and packet sniff more. What may end up happening is that they will be able to provide a 'gamer' tier which lets services like onLive, xbox live, Nintendo Wii online, PSN and netflix to slip through unchecked and the PC gamers will have be riddled by packet sniffing and port blockage.

In one way I like where onLive is going tech wise. But the infrastructure isn't there and I see the ISP's finally having an excuse to lock down their internet infrastructure in the name of something the customers want. TSA online anyone?
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browland1
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burningmice
Dec 9 2010, 03:58 PM
browland1
Dec 9 2010, 02:36 PM
The bandwidth cap is something I'm really concerned about, mainly because Netflix has been introduced here and both Bell and Rogers (the two biggest internet providers in Ontario) have reduced their bandwidth caps because of it. They won't admit that, but it's too much of a coincidence. I will probably give OnLive a try to see if it's something I like. However, I don't have a PC that's powerful enough to take advantage of it, so I'll get the console unit.
The main feature of OnLive is that it will run on virtually any computer, even very low spec computers. You can try it out for free on your PC before shelling out for the console.
Thanks for clearing that up for me, I was wondering if my little laptop could handle it. I think that's what I shall do :D
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burningmice
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hooflung128
Dec 9 2010, 04:34 PM
Most ISP's actually have a bandwidth cap. It usually is in the fine print because they figure noone will ever come close to using it. It usually is 250-500gb per month here in the US depending on carrier.

Bandwidth caps are the number one reasons why this will either fail or services like this will force the ISP's hand.

The way I see it if ISP's are forced to provide capless service they are going to ask Congress to allow them to shape bandwidth and packet sniff more. What may end up happening is that they will be able to provide a 'gamer' tier which lets services like onLive, xbox live, Nintendo Wii online, PSN and netflix to slip through unchecked and the PC gamers will have be riddled by packet sniffing and port blockage.

In one way I like where onLive is going tech wise. But the infrastructure isn't there and I see the ISP's finally having an excuse to lock down their internet infrastructure in the name of something the customers want. TSA online anyone?
I would kill to have a bandwidth cap of 200GB a month. :(
Rogers limits me at just 60GB a month for $45 a month, after this contract ends I'm switching ISPs to have unlimited usage.

Didn't congress plan on introducing a bill to get rid of bandwidth caps but they just settled for changing the definition of net neutrality and consider their mission done?

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hooflung128
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There are a few things going through congress and even at the presidential level that might change the way ISP's work. Not sure if any of it is for good, it is too early to say and out of the scope of this forum to really comment on it.

But... torrents and video gaming/video streaming services as well as sports online casts are all reasons for ISP's to push the layers to find something that will enable them to continue oversell ( which is bad ) and at the same time give customers what they want if it doesn't cost them more than a legal team's retainer.
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XxKomebackKidxX
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eSkilliam
Dec 4 2010, 03:09 PM
supposedly it's going to be optional... you can buy any game or rent if available, or subscribe to the monthly package to play older games as much as you want, and still rent or buy the newer ones.

On another note, I preordered the miniconsole and it was supposed to ship out on the 2nd and arrive overnight mail... according to their website the order is still pending and they havent' shipped yet. I'm supposed to get my free game code and my account is supposed to be charged when they ship. that's 2 more signs that it hasn't shipped yet. They better turn around pretty quick on the orders if they want this thing to do well.
i knew this monthly thing would happen. And from what your saying it seems like its already turning out bad and you havent got your console yet!
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