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| Kingdoms of Amalur: Reckoning; Wow, great game. | |
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| Tweet Topic Started: Feb 21 2012, 11:30 AM (435 Views) | |
| Soulless | Feb 21 2012, 11:30 AM Post #1 |
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I killed Abeloth.
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Is anyone else playing this? I'm having a great time with it and I highly recommend it. If I had to describe it, I'd say it was a cross between WoW (art),Fable(art/dialogue/voice-acting/gameplay/combat), and God of War(combat). Dungeons maps are hugely varied and overworld is massive. Post your thoughts. I've got some things I'd like to ask someone who might be further along than me.
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Death is certain, life is not.![]() We have taken the noise of gunpowder as our rhythm and the sound of machine guns as our melody. | |
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| prince_david | Feb 21 2012, 03:24 PM Post #2 |
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Level 4
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Also a lot of Elder Scrolls influence as someone important from Morrowind & Oblivion worked on it. I want it but I will wait til summer when it drops in price. Looks like my kind of game and look forward to hearing everyone's thoughts on it. |
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| lol_pc | Feb 21 2012, 05:11 PM Post #3 |
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\m/ (>_<) \m/
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Depending on the poll results of my thread, i'm either getting this or Syndicate at the start of next month, right now Kingdoms of Amalur is leading by 3
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Fin moron do Taazokaan fen kod zeim ul ![]() | |
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| Soulless | Feb 21 2012, 05:23 PM Post #4 |
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I killed Abeloth.
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I didn't even see the thread, sorrry. Nevertheless, it's amazing and the storytelling is definitely influenced by the Elder Scrolls. I marathoned about 18 hours straight from last night until around 11 AM this morning. I did the same thing with Skyrim (which I still have yet to complete am over 180 hours into it), but with KoA I don't feel like I have to play for 4 hours to get anything done. Alot of thought went into this game, done by a smaller studio, published by EA, and I'd really love to see it succeed. |
Death is certain, life is not.![]() We have taken the noise of gunpowder as our rhythm and the sound of machine guns as our melody. | |
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Fin moron do Taazokaan fen kod zeim ul 
11:48 AM Jul 13